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Language App

UI/UX : Language App

Overview

This language learning app was designed as a case study for LASALLE College of the Arts UI/UX Accelerated Program.
 

Inspired by my personal experience learning Japanese, I explored how language learning tools can be made more flexible, efficient, and user-friendly.

Problem

Through user interviews, I found that learners often rely on multiple apps and external sources to understand word meanings, usage, and context. This creates a fragmented and inefficient learning experience.

Solution

I designed a language learning app that combines multiple learning functions into a single platform.

Key feature includes:

  • A unified search function that allows users to search words via typing or voice input

  • A more flexible learning experience without switching between multiple tools

Design Process

My Role

User Research
Affinity Mapping & Persona
Competitive Analysis
User Flow & Wireframing
Prototyping 
Usability Testing & Iterations

UX Designer
UI Designer

Tools Used

Sketch
Figma
InVision
Adobe Illustrator
Adobe Photoshop

Due to the short course timeline, the prototype focuses on the core user flow: searching for the word “chotto” and viewing its meaning and usage.

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